
International
Larp*
Festival

March 2026


PC or tablet, Internet connection, (Headphones, microphone, webcam)
Online Festival
The International Larp Festival is a meeting point, a virtual space where you can experience the most exciting larps firsthand. It is an opportunity to be together, to reconnect with old friends and make new ones.
So what is it? We meet to play and improvise stories together with other people. A new experience that will connect you with many players and many exciting stories.
One of the best parts is that anyone can participate, whether they are beginners or not!
For all
We have selected the best online larps for you. Stories to be experienced in first person designed to be played remotely. It is a new and very successful form, which often amazes with original design choices.
They are collective narratives that will entertain, amaze and touch you. They are games that will challenge you and allow you to get to know yourself and others better.
Space for more
In this edition we would like to make proper space for talks and panels that will focus on Larp from new and interesting perspectives.
A space to reflect on this very special narrative form that is Larp, sharing experiences, good practices
and reflections.






Program
- 14:00 Welcoming and opening ceremony
- 14:30 – 17:30 Game Round #1
- 21:00 – 23:00 Party, Talks, Panels
- 10:20 -13:30 Game Round #2
- 15:00 – 18:00 Game round #3
- 18:00 Farewell
Formula
- There are 3 game rounds (so you can experience up to 3 games).
- No preparation is required.
- All Larps last less than 3 hours.
- A few days after registration you will choose which ones to subscribe to.
Party
Move around the virtual rooms to make new friends and discuss the topics you care about, to understand who was hiding behind the mask of that character you wanted to destroy at all costs!
Southern Way Awards
These are the prizes that the popular jury can award during the Festival to the running games. It will be up to the players to choose the most noteworthy games among the ones featured in the program.
There are so many authors out there who are committed to offering us the best stories to experience. Writers and game designers who work hard to carry out their passion. We believe that this passion should be rewarded.
Propose your larp
Have you written a larp and want to present it at the festival? Fantastic! We will provide you with all the resources you need (platform, technical advice, etc.) so that it can be played in the best possible way. It is an opportunity to show your work, and share your passion with others. In addition, the selected authors have a special discount on participation.
You have until February 25th to submit your larp!
Sign ups are now open and are totally free, so don’t miss your chance to take part in the International Larp Festival!
Powered by Larpocracy
It’s a Horizon EU-funded project exploring larp as a designable culture, a means to foster democratic, inclusive, and caring communities through play. Together with partners across Europe, we experiment with larp not just as a game, but as a cultural practice that can empower voices, build empathy, and inspire new futures.


After Dark
by Mo Holkar
- 2 hours
- 4-8 players
- hard times, group of friends, hope/bittersweet
After Dark takes place in a slightly-alternative present day. Humanity has been devastated by the Grey Plague, a roiling miasma that seems to almost knowingly seek people out and extinguish them. Those who still survive are holed up individually, knowing that they probably don’t have long to live.
“The Grey Plague leaves its victims lifeless but apparently unmarked. Its advance has been so swift and so terrible that it’s not been possible to establish whether it’s a poison, a bacterium, or what. There has been wild speculation about its source/cause, but no sound knowledge exists.
It’s thought to be attracted by light and by noise. Individuals are physically separated and enclosed, still connected together by what remains of the internet. But they know that they are almost certainly doomed – eventually the Grey Plague will find them, and snuff them out, one by one. In the meantime, they chat online – remembering better times, saying the things that they wish that they’d said before

Fair Folk Fashion Week
by Gabe Sopocy
- 1-2 hours
- 3-7 players
- Fantastical, lighthearted, queer, co-creative
IIt’s Fashion Week in Fairyland, and Queen Titania is offering a boon to the winner of her fanciful fae design challenges! But fate is fickle, especially for the fair folk. Will fierce fashion win the day, or will it all end in fiasco?

Whisky Me Away
by Avital Lubil
- 1 hour
- 6-20 players
- being kitchen utensils, looking for a partner, puppy speed dating
You’re all kitchen utensils –single and looking for a partner. You will be speed dating to find someone to spoon with. So, let’s stop forking around and get to it already.
Your kitchen utensil will take up the main screen video. Players should hold up their kitchen utensil like a puppet in a puppet show. Characters should speak in the first person as the kitchen utensil.
Players may appear on screen or off screen with their kitchen utensil, their choice.

Hello Stranger
by Michael Dürr
- 1- hours
- in couples
- sending music, non verbal, undercover communication
Hello Stranger is centered around two people who want to communicate, but can’t.
The only way for them to send and receive messages is by sharing music online while pretending to be strangers. Some possible settings: Criminals planning a heist, Citizens living in an authoritarian regime, K-Pop idols who are not supposed to date each other, but want to.
